The Accelerated Learning Cycle 

 

The GOAL APP and the Accelerated Learning Cycle

The GOAL APP has a unique learning design which gives it an edge on its competitors. Users of the APP learn by following the learning activities of the Accelerated Learning Cycle which are evidence-based and proven to work.

Where the GOAL APP adds a genuine breakthrough is that the carefully considered learning experience sits below the soccer experience. Through their desire to affiliate with the players and be part of a world-renowned football club, the user is immersed in a compelling learning journey.

The GOAL APP uses the Accelerated Learning Cycle to sequence learning experiences. Each stage of the cycle optimises engagement and learning. The Accelerated Learning Cycle has been used successfully in thousands of UK classrooms for the last twenty years. Schools organisations’ have endorsed and promoted the cycle and it sits at the heart of the England Football Association DNA, used by all of the ENGLAND national soccer teams.

 

There are five stages of learning in the Accelerated Learning Cycle used in our GOAL APP. They are described below. Each derives from cognitive science and all the stages we use have a proven positive impact on learning measured through effect size.

  1. Connect: Access and build on prior knowledgeThe App uses prompts to ensure connections are being madeResearch on prior knowledge consistently shows big gains when connections are made.

  2. Activate: Provide information in memorable ways and pose problems to be solved

    The App uses soccer to create language use scenarios. Curiosity drives engagement.

    Research on schema, cognitive bandwidth, interleaving and multiple modalities gives evidence of the value of chunking new information, spacing its use and applying it to ‘real’ situations.

  3. Demonstrate: Give the learner lots of opportunities to show their understanding. Give lots of feedback to enable this. Space this over time. The App encourages users to practice by repeating key words and phrases aloud and applying them to the problem posed. Research on flow, proximal development, desirable difficulty and cognitive acceleration point towards ‘hard - but not too hard’ activities.

  4. Consolidate: Ensure the new learning has stuck: The App places the ‘coach’ as a friendly face who will help the user test their learning.Frequent informal testing aids recall. Choosing ‘nuanced’ questions also aids recall.

  5. Review: Use performance data to reflect back on what was learned and how it was learned.

    The APP accumulates personal performance data such as tests achieved, time spent in preparation, successful and unsuccessful attempts on goal. It’s presented like the analytics used in the world of soccer.
    Research on feedback shows that a focus on the person – ‘you’re great, good job, well done’ - used by so many language Apps actually reduces performance! Improving understanding of the process of learning accelerates performance.

 

The GOAL APP is the first to start with the science of learning. In this way it is a breakthrough! Add the global fascination with soccer and you have a tool which not only powers learning but brings an enduring motivation to do so.

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